Build Log
  

Build started: Project: pec1_project, Configuration: Release|Win32

Command Lines
  
Creating temporary file "c:\projects\uoc\videojocs3d\pec 1\trunk\bin\release\RSP00000917125176.rsp" with contents
[
/O2 /Ob1 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_VC80_UPGRADE=0x0710" /D "_MBCS" /GF /FD /EHsc /MT /Gy /Fp".\Release/TresD.pch" /Fo".\Release/" /Fd".\Release/" /W3 /c /TP ".\src\pec1.cpp"

".\src\cTexture.cpp"

".\src\cScene.cpp"
]
Creating command line "cl.exe @"c:\projects\uoc\videojocs3d\pec 1\trunk\bin\release\RSP00000917125176.rsp" /nologo /errorReport:prompt"
Creating temporary file "c:\projects\uoc\videojocs3d\pec 1\trunk\bin\release\RSP00000A17125176.rsp" with contents
[
/OUT:".\Release/TresD.exe" /INCREMENTAL:NO /MANIFEST /MANIFESTFILE:".\bin\release\TresD.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /PDB:".\Release/TresD.pdb" /SUBSYSTEM:CONSOLE /DYNAMICBASE:NO /MACHINE:X86 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib

".\release\cScene.obj"

".\release\cTexture.obj"

".\release\pec1.obj"
]
Creating command line "link.exe @"c:\projects\uoc\videojocs3d\pec 1\trunk\bin\release\RSP00000A17125176.rsp" /NOLOGO /ERRORREPORT:PROMPT"
Creating temporary file "c:\projects\uoc\videojocs3d\pec 1\trunk\bin\release\RSP00000B17125176.rsp" with contents
[
/outputresource:".\release\TresD.exe;#1" /manifest

".\bin\release\TresD.exe.intermediate.manifest"
]
Creating command line "mt.exe @"c:\projects\uoc\videojocs3d\pec 1\trunk\bin\release\RSP00000B17125176.rsp" /nologo"
Creating temporary file "c:\projects\uoc\videojocs3d\pec 1\trunk\bin\release\BAT00000C17125176.bat" with contents
[
@echo Manifest resource last updated at %TIME% on %DATE% > ".\bin\release\mt.dep"
]
Creating command line """c:\projects\uoc\videojocs3d\pec 1\trunk\bin\release\BAT00000C17125176.bat"""
Output Window
  
Compiling...
pec1.cpp
cTexture.cpp
cScene.cpp
Generating Code...
Linking...
Embedding manifest...
Results
  
Build log was saved at "file://c:\projects\uoc\videojocs3d\pec 1\trunk\bin\release\BuildLog.htm"
pec1_project - 0 error(s), 0 warning(s)