News

Two new projects for Android

by on Aug.06, 2012, under News

Today I come with some news about two new projects for Android.

The first project is called Aeon Space Fighter. Over the last months I have developed an Android space arcade game natively for Android. This was my first incursion into Android development, and you can find more details, source code and Google Play link  here.

The second project I am working on is a game for smartphones using cocos2d.  Recently a colleague and myself present an idea to Ultramagic International Innovation Awards, being selected for the final phase from about 200 proposals. Now we are developing a demo of our idea using the mentioned technology. This will allow me to write a tutorial of cocos2d 2 for beginners. As I have found some difficulties to find one about the latest release of cocos2d, I decided to write one.

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aeonphyxius.com back to live

by on Jul.18, 2012, under News

After a long period of absence (almost 1 year), I can say that I am back online. For personal reasons I have been really really busy with other projects, but never leaving completely this idea. As you will see soon, I have developed an Android 2D video game (space invaders style). I hope from now on I will be able to post all the things I have being up to, including projects, future ideas and some technical articles. (continue reading…)

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New project and more :-)

by on Jun.07, 2011, under News

New OpenGL project has been posted: a Tetris / blocks game. I have been working on it for the last few weeks while I was sick at home (typical flu) . The project is not too complex, but the target is going deeply into OpenGL knowlodge. (continue reading…)

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Hello world

by on Aug.08, 2009, under News

Hello everyone.

Hello fellow game development maniacs, and welcome to aeonphyxius.com Feel free to have a look around to find out a little bit more about me and what I have been up to lately. Also you will find my blog about game development, and my related projects. (continue reading…)

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