• Home
  • Blog
  • About me
  • Projects
  • Contact
  • Curriculum Vitae

AEONPHYXIUS

Alejandro Santiago – Game & Back End Developer
  • Home
  • News
  • Projects
    • Android
    • Cocos2d-x
    • OpenGL
    • Unity 3D
  • Technical posts
    • Cocos2d-x
    • OpenGL
    • Unity3D

Technical posts

Using Command pattern to handle input in Unity and C# (Part II)

by aeonphyxius on Nov.26, 2015, under Unity3D

Leave a Comment more...

Using Command pattern to handle input in Unity and C# (Part I )

by aeonphyxius on Nov.24, 2015, under Unity3D

Leave a Comment :C#, Game Design Patterns, Unity3D more...

How to add a CCLayer with transition effect in current running CCScene

by aeonphyxius on Mar.05, 2014, under Cocos2d-x, Technical posts

Leave a Comment more...

How to create & write a CCDictionry into a file in cocos2d-x and c++

by aeonphyxius on Jan.03, 2014, under Cocos2d-x, Technical posts

8 Comments more...

Customized Timer Control in cocos2d-x

by aeonphyxius on Dec.16, 2013, under Cocos2d-x, Technical posts

2 Comments more...

Extending CCProgressTimer to use different sprites depending on percentage value

by aeonphyxius on Nov.14, 2013, under Cocos2d-x, Technical posts

Leave a Comment more...

How to use a progress bar in cocos2d-x and C++

by aeonphyxius on Jun.14, 2013, under Cocos2d-x, Technical posts

Leave a Comment more...

How to create a Menu in Cocos2d-x using Sprites Sheets

by aeonphyxius on May.21, 2013, under Cocos2d-x, Technical posts

13 Comments more...

How to force an object to stay in the visible camera area in Unity

by aeonphyxius on Mar.10, 2013, under Technical posts, Unity3D

3 Comments more...

How to load a cocos2d-x plist (configuration file) from C++

by aeonphyxius on Jan.14, 2013, under Cocos2d-x

4 Comments more...

« Older Entries
  • Follow Me TwitterFollow Me LinkedInFollow Me SkypeFollow Me SteamFollow Me Github
  • Projects

    • Alpha Assault – Tank Warfare
    • Dimension Drive
    • Run Sheldon on Google Play
    • Run Sheldon on the App Store
    • Ultramagic Balloons Target game on App Store
    • Ultramagic Balloons Target game on Google Play
  • Categories

    • News
    • Projects
      • Android
      • Cocos2d-x
      • OpenGL
      • Unity 3D
    • Technical posts
      • Cocos2d-x
      • OpenGL
      • Unity3D

Developed by aeonphyxius. Powered by WordPress. Theme: Pixel. Back to top ↑

WordPress