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AEONPHYXIUS

Alejandro Santiago – Game & Back End Developer
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How to add a CCLayer with transition effect in current running CCScene

by aeonphyxius on Mar.05, 2014, under Cocos2d-x, Technical posts

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Global Game Jam 2014 in Amsterdam !!!!

by aeonphyxius on Feb.05, 2014, under News

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Kevin: a 2D platformer made in the 2014 Global Game Jam

by aeonphyxius on Feb.02, 2014, under Projects, Unity 3D

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How to create & write a CCDictionry into a file in cocos2d-x and c++

by aeonphyxius on Jan.03, 2014, under Cocos2d-x, Technical posts

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Customized Timer Control in cocos2d-x

by aeonphyxius on Dec.16, 2013, under Cocos2d-x, Technical posts

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Extending CCProgressTimer to use different sprites depending on percentage value

by aeonphyxius on Nov.14, 2013, under Cocos2d-x, Technical posts

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Projects coming up soon

by aeonphyxius on Oct.11, 2013, under News

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Zurich Iron Man 2013

by aeonphyxius on Aug.05, 2013, under News

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How to use a progress bar in cocos2d-x and C++

by aeonphyxius on Jun.14, 2013, under Cocos2d-x, Technical posts

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How to create a Menu in Cocos2d-x using Sprites Sheets

by aeonphyxius on May.21, 2013, under Cocos2d-x, Technical posts

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    • Alpha Assault – Tank Warfare
    • Dimension Drive
    • Run Sheldon on Google Play
    • Run Sheldon on the App Store
    • Ultramagic Balloons Target game on App Store
    • Ultramagic Balloons Target game on Google Play
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