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AEONPHYXIUS

Alejandro Santiago – Game & Back End Developer
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The Festival of Games 2013 in Amsterdam …..

by aeonphyxius on May.07, 2013, under News

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How to force an object to stay in the visible camera area in Unity

by aeonphyxius on Mar.10, 2013, under Technical posts, Unity3D

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XNA is dead ……. or at least discontinued from Microsoft

by aeonphyxius on Feb.10, 2013, under News

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How to load a cocos2d-x plist (configuration file) from C++

by aeonphyxius on Jan.14, 2013, under Cocos2d-x

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cocos2d-x tutorial part III – How to Move a sprite

by aeonphyxius on Sep.11, 2012, under Cocos2d-x

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cocos2d-x tutorial part II – How to Add a sprite

by aeonphyxius on Sep.06, 2012, under Cocos2d-x

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Cocos2D 2x tutorials

by aeonphyxius on Aug.09, 2012, under News

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cocos2d-x tutorial part I – Hello world

by aeonphyxius on Aug.09, 2012, under Cocos2d-x

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Two new projects for Android

by aeonphyxius on Aug.06, 2012, under News

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Project – “Aeon Space Figther”

by aeonphyxius on Aug.06, 2012, under Android

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    • Alpha Assault – Tank Warfare
    • Dimension Drive
    • Run Sheldon on Google Play
    • Run Sheldon on the App Store
    • Ultramagic Balloons Target game on App Store
    • Ultramagic Balloons Target game on Google Play
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